Tangible educational toys for children with type-1 diabetes

Research output: Chapter in Book/Report/Conference proceedingConference contribution

This paper presents the stakeholder centred design of an educational game for children, aged 3 to 8 years old, with type-1 diabetes. The novelty of the approach is the multi-stakeholder approach to design and evaluation (diabetes consultants, nurses, parents and children) and the creation of a tangible interface game for interactive learning of diabetes concepts for children aged 3-8.
Original languageEnglish
Title of host publicationProceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems
Subtitle of host publicationCHI EA '17
Place of PublicationNew York, NY, USA
Pages291-296
Number of pages6
DOIs
StatePublished - 6 May 2017

Publication series

NameCHI EA '17
PublisherACM

    Research areas

  • children , tangible interface, HCI, diabetes education, human-computer interaction

View graph of relations